The XScene type exposes the following members.

Constructors

  NameDescription
XSceneOverloaded.

Methods

  NameDescription
Clone
Creates an object that is a copy of this instance.
CreateSpriteOverloaded.
DisposeOverloaded.
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize
The class destructor.
(Inherited from XDisposableObject.)
FromFile
Loads scene from the file.
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetSpriteFromId
Gets the XSprite from the identifier.
GetSpriteId
Gets the sprite sprite identifier.
GetType

Gets the Type of the current instance.

(Inherited from Object.)
LoadMeshOverloaded.
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
ReadSprite
Loads the sprite from the XmlReader XML reader.
SaveOverloaded.
SaveSprite
Writes the sprite to the XmlWriter XML writer.
SetPersistent
Sets the persistent attribute for the sprite sprite.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)

Fields

  NameDescription
FileNameExtension
Returns the default scene extension.
PersistentAttribute
Returns the scene persistent attribute.

Properties

  NameDescription
FormatVersion
Returns the scene Version version.
IsDisposed
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.)
RootSprite
Returns the scene root sprite. The root sprite contains all scene sprites.
SyncRoot

See Also