The XSpriteAnimator type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XSpriteAnimator |
Creates new XSpriteAnimator class instance for sprite animation.
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Methods
| Name | Description | |
|---|---|---|
| Animate | Overloaded. | |
| Attach |
Attaches animator to the sprite.
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| CollideWith | Overloaded. | |
| Detach |
Detaches the animator for the sprite.
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| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| Join |
Waits until the animation finishes.
| |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| OnAnimate |
Carries out the very animation using the given animation time with the ability of backward playback.
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| Rewind | Overloaded. | |
| SetPosition | Overloaded. | |
| SetSpriteStartState |
Sets the sprite to the beginning of the animation.
| |
| SpriteAnimateHandler |
Carries out the sprite animation and reacts to the Animate event.
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| Start | Overloaded. | |
| Stop |
Stops the animation.
| |
| StopRunning |
Stops running animation.
| |
| ToString | (Inherited from Object.) | |
| UpdateAnimationInfo |
Updates animation information.
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Fields
| Name | Description | |
|---|---|---|
| AnimationLinearTimeMap |
Returns implicit linear time map for animation.
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Properties
| Name | Description | |
|---|---|---|
| Duration |
Gets or sets the animation duration.
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| EndTime |
Gets or sets the animation end time.
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| IsRunning |
Denotes whether the animation is running.
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| Loop |
Gets or sets the animation loop mode.
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| LoopCount |
Gets or sets the animation repetition count.
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| LoopDuration |
Gets or sets the animation loop period duration.
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| PhaseLoop |
Gets or sets the animation repetition mode during the one phase.
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| PhaseLoopCount |
Gets or sets the animation repetition count during the one phase.
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| Sprite |
Gets or sets a sprite being animated.
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| StartTime |
Gets or sets the animation start time.
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| SyncRoot | ||
| TimeMap |
Gets or sets the animation timing function.
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