The XSpritePropertyAnimator type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XSpritePropertyAnimator | 
            Creates a new instance of the class XSpritePropertyAnimator.
              | 
Methods
| Name | Description | |
|---|---|---|
| Animate | Overloaded. | |
| Attach | 
            Attaches animator to the sprite.
              (Overrides XSpriteAnimator..::.Attach(XSprite, Boolean).) | |
| CollideWith | Overloaded. | |
| Detach | 
            Detaches the animator from the sprite.
              (Overrides XSpriteAnimator..::.Detach()()().) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.  | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.  | |
| GetType | Gets the Type of the current instance.  | |
| GetValue | 
            Gets the property value.
              | |
| Join | 
            Waits until the animation finishes.
              (Inherited from XSpriteAnimator.) | |
| MemberwiseClone | Creates a shallow copy of the current Object.  | |
| OnAnimate | 
            Carries out the very animation using the given animation time with the ability of backward playback.
              (Inherited from XSpriteAnimator.) | |
| Rewind | Overloaded. | |
| SetPosition | Overloaded. | |
| SetSpriteStartState | 
            Sets the sprite to the beginning of the animation.
              (Inherited from XSpriteAnimator.) | |
| SetValue | 
            Sets the property value.
              | |
| SpriteAnimateHandler | 
            Carries out the sprite animation and reacts to the Animate event.
              (Inherited from XSpriteAnimator.) | |
| Start | Overloaded. | |
| Stop | 
            Stops the animation.
              (Inherited from XSpriteAnimator.) | |
| StopRunning | 
            Stops running animation.
              (Inherited from XSpriteAnimator.) | |
| ToString | (Inherited from Object.) | |
| UpdateAnimationInfo | 
            Updates animation information.
              (Inherited from XSpriteAnimator.) | |
| ValidatePropertyName | 
            Validates the property name.
              | 
Properties
| Name | Description | |
|---|---|---|
| Duration | 
            Gets or sets the animation duration.
              (Inherited from XSpriteAnimator.) | |
| EndTime | 
            Gets or sets the animation end time.
              (Inherited from XSpriteAnimator.) | |
| IsRunning | 
            Denotes whether the animation is running.
              (Inherited from XSpriteAnimator.) | |
| Loop | 
            Gets or sets the animation loop mode.
              (Inherited from XSpriteAnimator.) | |
| LoopCount | 
            Gets or sets the animation repetition count.
              (Inherited from XSpriteAnimator.) | |
| LoopDuration | 
            Gets or sets the animation loop period duration.
              (Inherited from XSpriteAnimator.) | |
| PhaseLoop | 
            Gets or sets the animation repetition mode during the one phase.
              (Inherited from XSpriteAnimator.) | |
| PhaseLoopCount | 
            Gets or sets the animation repetition count during the one phase.
              (Inherited from XSpriteAnimator.) | |
| PropertyName | 
            Gets or sets the name of the property that will be modified by the animator.
              | |
| PropertyObject | 
            Gets or sets the object on which the animation will be carried out.
              | |
| Sprite | 
            Gets or sets a sprite being animated.
              (Inherited from XSpriteAnimator.) | |
| StartTime | 
            Gets or sets the animation start time.
              (Inherited from XSpriteAnimator.) | |
| SyncRoot | (Inherited from XSpriteAnimator.) | |
| TimeMap | 
            Gets or sets the animation timing function.
              (Inherited from XSpriteAnimator.) | |
| ValueType | 
            Returns  the Type value type.
              |