The XTextureLayerCollection type exposes the following members.
Constructors
Name | Description | |
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![]() | XTextureLayerCollection |
Creates new XTextureLayerCollection class instance.
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Methods
Name | Description | |
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![]() | Add |
Adds the XTextureLayer material layer to the collection.
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![]() | Clear |
Removes all material layers XTextureLayer from the collection.
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![]() | Clone |
Creates an object that is a copy of this instance.
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![]() | Contains |
Returns trueTruetruetrue (True in Visual Basic) if the collection contains the given material layer.
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![]() | CopyTo | Overloaded. |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetEnumerator |
Gets the enumerator to iterate through all collection items.
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![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetType | Gets the Type of the current instance. |
![]() | IndexOf |
Returns the XTextureLayer material layer position in the collection.
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![]() | Insert |
Inserts the material layer to the material layer collection.
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![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | OnValidate |
This method is called by the collection to validate the item.
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![]() | Remove |
Removes the XTextureLayer material layer from the material layer collection.
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![]() | RemoveAt |
Removes the XTextureLayer material layer from the collection.
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![]() | ToArray |
Creates an array from the collection.
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![]() | ToString | (Inherited from Object.) |
Properties
Name | Description | |
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![]() | Count |
Gets collection material layers count.
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![]() | IsFixedSize |
Determines whether the collection has fixed size.
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![]() | IsReadOnly |
Determines whether the collection is read-only.
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![]() | IsSynchronized |
Determines whether the access to this collection is synchronized and thus the time-dependent errors cannot occure in the multi-thread programming (is thread-safe).
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![]() | Item |
Gets or sets the XTextureLayer material layer at the given position.
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![]() | SyncRoot |
Returns the object that can be used for synchronizing access to this instance.
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