The XVector3Animator type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XVector3Animator |
Methods
| Name | Description | |
|---|---|---|
| Animate | Overloaded. | |
| Attach |
Attaches animator to the sprite.
(Inherited from XSpritePropertyAnimator.) | |
| CollideWith | Overloaded. | |
| Detach |
Detaches the animator from the sprite.
(Inherited from XSpritePropertyAnimator.) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| GetValue |
Gets the property value.
(Inherited from XSpritePropertyAnimator.) | |
| Join |
Waits until the animation finishes.
(Inherited from XSpriteAnimator.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| OnAnimate |
Carries out the very animation using the given animation time with the ability of backward playback.
(Overrides XSpriteAnimator..::.OnAnimate(Double, Double, Boolean).) | |
| Rewind | Overloaded. | |
| Set |
Sets the start and the end value Vector3 of the animator.
| |
| SetPosition | Overloaded. | |
| SetSpriteStartState |
Sets the sprite to the beginning of the animation.
(Inherited from XSpriteAnimator.) | |
| SetStartValueToCurrent |
Sets the start animator value from the current value Vector3.
| |
| SetValue |
Sets the property value.
(Inherited from XSpritePropertyAnimator.) | |
| SpriteAnimateHandler |
Carries out the sprite animation and reacts to the Animate event.
(Inherited from XSpriteAnimator.) | |
| Start | Overloaded. | |
| Stop |
Stops the animation.
(Inherited from XSpriteAnimator.) | |
| StopRunning |
Stops running animation.
(Inherited from XSpriteAnimator.) | |
| ToString | (Inherited from Object.) | |
| UpdateAnimationInfo |
Updates animation information.
(Inherited from XSpriteAnimator.) | |
| ValidatePropertyName |
Validates the property name.
(Inherited from XSpritePropertyAnimator.) |
Properties
| Name | Description | |
|---|---|---|
| Duration |
Gets or sets the animation duration.
(Inherited from XSpriteAnimator.) | |
| EndTime |
Gets or sets the animation end time.
(Inherited from XSpriteAnimator.) | |
| EndValue |
End value Vector3 of the animator.
| |
| IsRunning |
Denotes whether the animation is running.
(Inherited from XSpriteAnimator.) | |
| Loop |
Gets or sets the animation loop mode.
(Inherited from XSpriteAnimator.) | |
| LoopCount |
Gets or sets the animation repetition count.
(Inherited from XSpriteAnimator.) | |
| LoopDuration |
Gets or sets the animation loop period duration.
(Inherited from XSpriteAnimator.) | |
| PhaseLoop |
Gets or sets the animation repetition mode during the one phase.
(Inherited from XSpriteAnimator.) | |
| PhaseLoopCount |
Gets or sets the animation repetition count during the one phase.
(Inherited from XSpriteAnimator.) | |
| PropertyName |
Gets or sets the name of the property that will be modified by the animator.
(Inherited from XSpritePropertyAnimator.) | |
| PropertyObject |
Gets or sets the object on which the animation will be carried out.
(Inherited from XSpritePropertyAnimator.) | |
| Sprite |
Gets or sets a sprite being animated.
(Inherited from XSpriteAnimator.) | |
| StartTime |
Gets or sets the animation start time.
(Inherited from XSpriteAnimator.) | |
| StartValue |
Start value Vector3 of the animator.
| |
| SyncRoot | (Inherited from XSpriteAnimator.) | |
| TimeMap |
Gets or sets the animation timing function.
(Inherited from XSpriteAnimator.) | |
| ValueType |
Returns the Type value type.
(Overrides XSpritePropertyAnimator..::.ValueType.) |