The XVector3Animator type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | XVector3Animator |
Methods
Name | Description | |
---|---|---|
![]() | Animate | Overloaded. |
![]() | Attach |
Attaches animator to the sprite.
(Inherited from XSpritePropertyAnimator.) |
![]() | CollideWith | Overloaded. |
![]() | Detach |
Detaches the animator from the sprite.
(Inherited from XSpritePropertyAnimator.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetType | Gets the Type of the current instance. |
![]() | GetValue |
Gets the property value.
(Inherited from XSpritePropertyAnimator.) |
![]() | Join |
Waits until the animation finishes.
(Inherited from XSpriteAnimator.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | OnAnimate |
Carries out the very animation using the given animation time with the ability of backward playback.
(Overrides XSpriteAnimator..::.OnAnimate(Double, Double, Boolean).) |
![]() | Rewind | Overloaded. |
![]() | Set |
Sets the start and the end value Vector3 of the animator.
|
![]() | SetPosition | Overloaded. |
![]() | SetSpriteStartState |
Sets the sprite to the beginning of the animation.
(Inherited from XSpriteAnimator.) |
![]() | SetStartValueToCurrent |
Sets the start animator value from the current value Vector3.
|
![]() | SetValue |
Sets the property value.
(Inherited from XSpritePropertyAnimator.) |
![]() | SpriteAnimateHandler |
Carries out the sprite animation and reacts to the Animate event.
(Inherited from XSpriteAnimator.) |
![]() | Start | Overloaded. |
![]() | Stop |
Stops the animation.
(Inherited from XSpriteAnimator.) |
![]() | StopRunning |
Stops running animation.
(Inherited from XSpriteAnimator.) |
![]() | ToString | (Inherited from Object.) |
![]() | UpdateAnimationInfo |
Updates animation information.
(Inherited from XSpriteAnimator.) |
![]() | ValidatePropertyName |
Validates the property name.
(Inherited from XSpritePropertyAnimator.) |
Properties
Name | Description | |
---|---|---|
![]() | Duration |
Gets or sets the animation duration.
(Inherited from XSpriteAnimator.) |
![]() | EndTime |
Gets or sets the animation end time.
(Inherited from XSpriteAnimator.) |
![]() | EndValue |
End value Vector3 of the animator.
|
![]() | IsRunning |
Denotes whether the animation is running.
(Inherited from XSpriteAnimator.) |
![]() | Loop |
Gets or sets the animation loop mode.
(Inherited from XSpriteAnimator.) |
![]() | LoopCount |
Gets or sets the animation repetition count.
(Inherited from XSpriteAnimator.) |
![]() | LoopDuration |
Gets or sets the animation loop period duration.
(Inherited from XSpriteAnimator.) |
![]() | PhaseLoop |
Gets or sets the animation repetition mode during the one phase.
(Inherited from XSpriteAnimator.) |
![]() | PhaseLoopCount |
Gets or sets the animation repetition count during the one phase.
(Inherited from XSpriteAnimator.) |
![]() | PropertyName |
Gets or sets the name of the property that will be modified by the animator.
(Inherited from XSpritePropertyAnimator.) |
![]() | PropertyObject |
Gets or sets the object on which the animation will be carried out.
(Inherited from XSpritePropertyAnimator.) |
![]() | Sprite |
Gets or sets a sprite being animated.
(Inherited from XSpriteAnimator.) |
![]() | StartTime |
Gets or sets the animation start time.
(Inherited from XSpriteAnimator.) |
![]() | StartValue |
Start value Vector3 of the animator.
|
![]() | SyncRoot | (Inherited from XSpriteAnimator.) |
![]() | TimeMap |
Gets or sets the animation timing function.
(Inherited from XSpriteAnimator.) |
![]() | ValueType |
Returns the Type value type.
(Overrides XSpritePropertyAnimator..::.ValueType.) |