The XViewportMouseController class enables the default in-scene camera controll using the mouse, the controller is attached to the view and offers handling familiar from the SGP tools that works with the 3D space.
The XViewportMouseController..::.XStateAnimator type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XViewportMouseController..::.XStateAnimator |
Creates a new instance of the class XViewportMouseController..::.XStateAnimator.
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Methods
| Name | Description | |
|---|---|---|
| Animate | Overloaded. | |
| Attach |
Attaches animator to the sprite.
(Inherited from XSpriteAnimator.) | |
| CollideWith | Overloaded. | |
| Detach |
Detaches the animator for the sprite.
(Inherited from XSpriteAnimator.) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| Join |
Waits until the animation finishes.
(Inherited from XSpriteAnimator.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| OnAnimate |
Carries out the very animation using the given animation time with the ability of backward playback.
(Inherited from XSpriteAnimator.) | |
| Rewind | Overloaded. | |
| SetPosition | Overloaded. | |
| SetSpriteStartState |
Sets the sprite to the beginning of the animation.
(Inherited from XSpriteAnimator.) | |
| SpriteAnimateHandler |
Carries out the sprite animation and reacts to the Animate event.
(Inherited from XSpriteAnimator.) | |
| Start | Overloaded. | |
| Stop |
Stops the animation.
(Inherited from XSpriteAnimator.) | |
| StopRunning |
Stops running animation.
(Inherited from XSpriteAnimator.) | |
| ToString | (Inherited from Object.) | |
| UpdateAnimationInfo |
Updates animation information.
(Inherited from XSpriteAnimator.) |
Properties
| Name | Description | |
|---|---|---|
| AngleNormalized |
Gets or sets whether is it necessary to normalize the angle.
| |
| Controller |
Returns the mouse controller that the XViewportMouseController..::.XStateAnimator has created.
| |
| Duration |
Gets or sets the animation duration.
(Inherited from XSpriteAnimator.) | |
| EndTime |
Gets or sets the animation end time.
(Inherited from XSpriteAnimator.) | |
| From |
Returns the animation start state.
| |
| IsRunning |
Denotes whether the animation is running.
(Inherited from XSpriteAnimator.) | |
| Loop |
Gets or sets the animation loop mode.
(Inherited from XSpriteAnimator.) | |
| LoopCount |
Gets or sets the animation repetition count.
(Inherited from XSpriteAnimator.) | |
| LoopDuration |
Gets or sets the animation loop period duration.
(Inherited from XSpriteAnimator.) | |
| PhaseLoop |
Gets or sets the animation repetition mode during the one phase.
(Inherited from XSpriteAnimator.) | |
| PhaseLoopCount |
Gets or sets the animation repetition count during the one phase.
(Inherited from XSpriteAnimator.) | |
| Sprite |
Gets or sets a sprite being animated.
(Inherited from XSpriteAnimator.) | |
| StartTime |
Gets or sets the animation start time.
(Inherited from XSpriteAnimator.) | |
| SyncRoot | (Inherited from XSpriteAnimator.) | |
| TimeMap |
Gets or sets the animation timing function.
(Inherited from XSpriteAnimator.) | |
| To |
Returns the animation end state.
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