Creates the texture mapping using the mesh basic algorithm.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public void CreateTextureMapping()  | 
| SGPRTL and SGP.XUtility documentation | 
| XMaterialMesh..::.CreateTextureMapping Method | 
| XMaterialMesh Class See Also Send Feedback | 
| C# | 
|---|
public void CreateTextureMapping()  |