Creates the texture mapping using the mesh basic algorithm.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public void CreateTextureMapping() |
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SGPRTL and SGP.XUtility documentation |
XMaterialMesh..::.CreateTextureMapping Method |
XMaterialMesh Class See Also Send Feedback |
C# |
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public void CreateTextureMapping() |