Creates a texture mapping from given texels.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
---|
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public void CreateTextureMapping( int textureLayer, params Vector2[] texels ) |
Parameters
- textureLayer
- Type: System..::.Int32
The number of the texture layer.
- texels
- Type: array<
Vector2
>[]()[]
The texels.