Creates a texture mapping using specified algorithm.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public void CreateTextureMapping( int textureLayer, IXTextureMappingAlgorithm algorithm )  | 
Parameters
- textureLayer
 - Type: System..::.Int32
The number of the texture layer. 
- algorithm
 - Type: SGP.XSpace..::.IXTextureMappingAlgorithm
An algorithm IXTextureMappingAlgorithm for mapping a texture on the mesh. 
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | algorithm is nullNothingnullptra null reference (Nothing in Visual Basic). |