Creates a new object that results from rotation points along the Y axis.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public XMeshSprite AddCircular( float x, float y, float z, int segments, Bitmap bitmap, params float[] points )  | 
Parameters
- x
 - Type: System..::.Single
The X coordinate of the object. 
- y
 - Type: System..::.Single
The Y coordinate of the object. 
- z
 - Type: System..::.Single
The Z coordinate of the object. 
- segments
 - Type: System..::.Int32
Meridian count of the rotational object. 
- bitmap
 - Type: System.Drawing..::.Bitmap
The Bitmap texture bitmap on the object surface. 
- points
 - Type: array<
            System..::.Single
          >[]()[]
Points of the rotational object, entered in the sequence x1,y1,x2,y2,....