| Name | Description |
---|
 | AddCircular(Single, Single, Single, Int32, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Texture, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Texture, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Texture, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Boolean, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Boolean, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Boolean, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Bitmap, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Bitmap, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Bitmap, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Color, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Color, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Color, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, String, array<Vector2>[]()[]) | |
 | AddCircular(Single, Single, Single, Int32, String, ICollection) | |
 | AddCircular(Single, Single, Single, Int32, String, array<Single>[]()[]) | |
 | AddCircular(Single, Single, Single, Int32, Color, Boolean, array<Vector2>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Color, Boolean, ICollection) |
Creates a new object that results from rotation points along the Y axis.
|
 | AddCircular(Single, Single, Single, Int32, Color, Boolean, array<Single>[]()[]) |
Creates a new object that results from rotation points along the Y axis.
|