Checks sprite collision with the surrounding space.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public virtual void CheckCollisions(
	bool movingOnly,
	XSpriteCollisionHandler handler
)

Parameters

movingOnly
Type: System..::.Boolean
Defines whether search through the moving objects only.
handler
Type: SGP.XSpace..::.XSpriteCollisionHandler
The XSpriteCollisionHandler collision handler delegate.

See Also