Checks sprite collision with the surrounding space.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public virtual void CheckCollisions( bool movingOnly, XSpriteCollisionHandler handler ) |
Parameters
- movingOnly
- Type: System..::.Boolean
Defines whether search through the moving objects only.
- handler
- Type: SGP.XSpace..::.XSpriteCollisionHandler
The XSpriteCollisionHandler collision handler delegate.