Turns towards the world coordinate worldPosition.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public void PointAt(
	Vector3 worldPosition
)

Parameters

worldPosition
Type: Vector3
The Vector3 world coordinate to that the sprite will be turned to.

See Also