Turns towards the world coordinate worldPosition.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public void PointAt( Vector3 worldPosition ) |
Parameters
- worldPosition
- Type: Vector3
The Vector3 world coordinate to that the sprite will be turned to.