Creates new view to the world world with new camera and adds it to the panel view collection.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public XCameraViewport CreateViewport( XWorld world, float xRelative, float yRelative, float widthRelative, float heightRelative )  | 
Parameters
- world
 - Type: SGP.XSpace..::.XWorld
The world XWorld sprite where the new viewport will be created. 
- xRelative
 - Type: System..::.Single
The relative X coordinate of the left upper corner. 
- yRelative
 - Type: System..::.Single
The relative Y coordinate of the left upper corner. 
- widthRelative
 - Type: System..::.Single
The viewport width in the relative coordinate. 
- heightRelative
 - Type: System..::.Single
The viewport width in the relative coordinate. 
Return Value
Creates a new XCameraViewport viewport instance with the camera.
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | world is nullNothingnullptra null reference (Nothing in Visual Basic). |