Creates new view to the world world with new camera and adds it to the panel view collection.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
[DefaultMethodAttribute]
public XCameraViewport CreateViewport(
	XWorld world,
	float x,
	float y,
	float width,
	float height,
	bool relative
)

Parameters

world
Type: SGP.XSpace..::.XWorld
The world XWorld sprite where the new viewport will be created.
x
Type: System..::.Single
The X coordinate of the upper-left corner.
y
Type: System..::.Single
The Y coordinate of the upper-left corner.
width
Type: System..::.Single
View width.
height
Type: System..::.Single
View height.
relative
Type: System..::.Boolean
Whether coordinates are absolute or relative.

Return Value

Creates a new XCameraViewport viewport instance with the camera.

Exceptions

ExceptionCondition
System..::.ArgumentNullException world is nullNothingnullptra null reference (Nothing in Visual Basic).

See Also