The XMaterialMesh type exposes the following members.
Methods
Name | Description | |
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![]() | AutoAnimate |
Carries out the object animation.
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![]() | Clone |
Creates an object that is a copy of this instance.
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![]() | ComputeNormals |
Computes the mesh normals.
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![]() | ConvertIntersectInfo |
Converts the IntersectInformation intersection info to the XMeshRayIntersectionInfo intersection info.
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![]() | CreateTextureMapping | Overloaded. |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetHeight |
Gets the mesh height at the point [x,0,z] in the negative Y axis.
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![]() | GetHeightInfo |
Gets the mesh height information at the point [x,0,z] in the negative Y axis.
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![]() | GetType | Gets the Type of the current instance. |
![]() | Intersect | Overloaded. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | NeedOrientedBoxTree |
Requiers the validity of the oriented box tree.
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![]() | Rescale | Overloaded. |
![]() | SaveToXFile | Overloaded. |
![]() | SetMesh |
Sets the DirectX layer Mesh mesh and invalidates the bounding volume.
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![]() | ToString | (Inherited from Object.) |
![]() | Transform |
Transforms the mesh using the given transform matrix.
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![]() | UpdateBoundingVolume |
Updates the mesh bounding volume.
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