The XSpritePropertyAnimator type exposes the following members.

Methods

  NameDescription
AnimateOverloaded.
Attach
Attaches animator to the sprite.
(Overrides XSpriteAnimator..::.Attach(XSprite, Boolean).)
CollideWithOverloaded.
Detach
Detaches the animator from the sprite.
(Overrides XSpriteAnimator..::.Detach()()().)
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
GetValue
Gets the property value.
Join
Waits until the animation finishes.
(Inherited from XSpriteAnimator.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
OnAnimate
Carries out the very animation using the given animation time with the ability of backward playback.
(Inherited from XSpriteAnimator.)
RewindOverloaded.
SetPositionOverloaded.
SetSpriteStartState
Sets the sprite to the beginning of the animation.
(Inherited from XSpriteAnimator.)
SetValue
Sets the property value.
SpriteAnimateHandler
Carries out the sprite animation and reacts to the Animate event.
(Inherited from XSpriteAnimator.)
StartOverloaded.
Stop
Stops the animation.
(Inherited from XSpriteAnimator.)
StopRunning
Stops running animation.
(Inherited from XSpriteAnimator.)
ToString

Returns a String that represents the current Object.

(Inherited from Object.)
UpdateAnimationInfo
Updates animation information.
(Inherited from XSpriteAnimator.)
ValidatePropertyName
Validates the property name.

See Also