The XSpriteTerrainMotionController type exposes the following members.

Methods

  NameDescription
Attach
Attaches the controller to the XSprite sprite.
(Overrides XSpriteController..::.Attach(XSprite).)
Detach
Detaches the controller from the Sprite sprite.
(Overrides XSpriteController..::.Detach()()().)
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
MoveOverloaded.
Pitch
Sets pitch (vertical divergence) in radians.
(Inherited from XSpriteController.)
PitchDgr
Sets pitch (vertical divergence) in degrees.
(Inherited from XSpriteController.)
ResetOrientation
Sets the default XSprite sprite orientation.
(Inherited from XSpriteController.)
Roll
Sets roll in radians.
(Inherited from XSpriteController.)
RollDgr
Sets roll in degrees.
(Inherited from XSpriteController.)
ToString

Returns a String that represents the current Object.

(Inherited from Object.)
UpdateOrientation
Updates the sprite orientation.
(Inherited from XSpriteController.)
Yaw
Sets yaw (horizontal divergence) in radians.
(Inherited from XSpriteController.)
YawDgr
Sets yaw (horizontal divergence) in degrees.
(Inherited from XSpriteController.)

See Also