Overload List

  NameDescription
GetPosition(Vector3)
Recalculates the world coordinates to the parent sprite local coordinates.
(Inherited from XSprite.)
GetPosition(XSprite)
Recalculates the sprite sprite coordinate to the local coordinate of the parent sprite.
(Inherited from XSprite.)
GetPosition(XSprite, Vector3)
Recalculates the sprite sprite local coordinate to the local coordinate of the parent sprite.
(Inherited from XSprite.)

See Also