Overload List
Name | Description | |
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![]() | GetPosition(Vector3) |
Recalculates the world coordinates to the parent sprite local coordinates.
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![]() | GetPosition(XSprite) |
Recalculates the sprite sprite coordinate to the local coordinate of the parent sprite.
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![]() | GetPosition(XSprite, Vector3) |
Recalculates the sprite sprite local coordinate to the local coordinate of the parent sprite.
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