Gets or sets the texture addressing in the Y axis. Texture addressing defines the way the texture is being repeated along the axis.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public TextureAddress AddressingY { get; set; }  |