The XSpriteRayIntersectionInfo type exposes the following members.

Methods

  NameDescription
EqualsOverloaded.
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode
Gets the hash code for this instance.
(Overrides ValueType..::.GetHashCode()()().)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
ToString

Returns the fully qualified type name of this instance.

(Inherited from ValueType.)

Operators

  NameDescription
Equality
Tests whether the instance a and the instance b are equal.
Inequality
Tests whether the instance a and the instance b are not equal.

Properties

  NameDescription
MeshInfo
Gets or sets the information about ray intersection with the mesh.
Sprite
Gets or sets a sprite XSprite being intersected by the ray.
WorldDistance
Gets or sets the distance that the ray has travelled before intersected an object.
WorldDistanceSq
Gets or sets the squared distance that the ray has travelled before intersected an object.
WorldPosition
Gets or sets the world coordinates of the ray and object intersection.

See Also