The XSpriteRayIntersectionInfo type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Equals | Overloaded. | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode |
Gets the hash code for this instance.
(Overrides ValueType..::.GetHashCode()()().) | |
| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| ToString | Returns the fully qualified type name of this instance. |
Operators
| Name | Description | |
|---|---|---|
| Equality |
Tests whether the instance a and the instance b are equal.
| |
| Inequality |
Tests whether the instance a and the instance b are not equal.
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Properties
| Name | Description | |
|---|---|---|
| MeshInfo |
Gets or sets the information about ray intersection with the mesh.
| |
| Sprite |
Gets or sets a sprite XSprite being intersected by the ray.
| |
| WorldDistance |
Gets or sets the distance that the ray has travelled before intersected an object.
| |
| WorldDistanceSq |
Gets or sets the squared distance that the ray has travelled before intersected an object.
| |
| WorldPosition |
Gets or sets the world coordinates of the ray and object intersection.
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