The XSpriteRayIntersectionInfo type exposes the following members.
Methods
Name | Description | |
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![]() | Equals | Overloaded. |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode |
Gets the hash code for this instance.
(Overrides ValueType..::.GetHashCode()()().) |
![]() | GetType | Gets the Type of the current instance. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | ToString | Returns the fully qualified type name of this instance. |
Operators
Name | Description | |
---|---|---|
![]() ![]() | Equality |
Tests whether the instance a and the instance b are equal.
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![]() ![]() | Inequality |
Tests whether the instance a and the instance b are not equal.
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Properties
Name | Description | |
---|---|---|
![]() | MeshInfo |
Gets or sets the information about ray intersection with the mesh.
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![]() | Sprite |
Gets or sets a sprite XSprite being intersected by the ray.
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![]() | WorldDistance |
Gets or sets the distance that the ray has travelled before intersected an object.
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![]() | WorldDistanceSq |
Gets or sets the squared distance that the ray has travelled before intersected an object.
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![]() | WorldPosition |
Gets or sets the world coordinates of the ray and object intersection.
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