Creates new point light. Point light shines like the bulb from one point to all directions. The light has default fade value.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public XPointLight AddPointLight(
	Vector3 vector,
	float range
)

Parameters

vector
Type: Vector3
Coordinates of the new light.
range
Type: System..::.Single
Defines the light range (corresponds to the distance beyond that the light has no effect).

Return Value

Returns a new instance of the XPointLight point light.

See Also