Overload List
| Name | Description | |
|---|---|---|
| AddPointLight()()() |
Creates new point light. Point light shines like the bulb from one point to all directions. The light is located at the coordinates of [0,0,0] with the default range and fade value.
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| AddPointLight(Vector3) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range and fade value.
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| AddPointLight(Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light is located at the coordinates of [0,0,0] with the default fade value.
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| AddPointLight(Vector3, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default fade value.
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| AddPointLight(Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range and fade value.
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| AddPointLight(Vector3, Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range value.
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| AddPointLight(Single, Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default fade value.
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| AddPointLight(Vector3, Single, Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions.
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| AddPointLight(Single, Single, Single, Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range value.
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| AddPointLight(Single, Single, Single, Single, Single, Single, Single) |
Creates new point light. Point light shines like the bulb from one point to all directions.
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