Overload List

  NameDescription
AddPointLight()()()
Creates new point light. Point light shines like the bulb from one point to all directions. The light is located at the coordinates of [0,0,0] with the default range and fade value.
AddPointLight(Vector3)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range and fade value.
AddPointLight(Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light is located at the coordinates of [0,0,0] with the default fade value.
AddPointLight(Vector3, Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default fade value.
AddPointLight(Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range and fade value.
AddPointLight(Vector3, Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range value.
AddPointLight(Single, Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default fade value.
AddPointLight(Vector3, Single, Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions.
AddPointLight(Single, Single, Single, Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions. The light has default range value.
AddPointLight(Single, Single, Single, Single, Single, Single, Single)
Creates new point light. Point light shines like the bulb from one point to all directions.

See Also