The Baltie type exposes the following members.

Methods

  NameDescription
ConjureOverloaded.
ConjureLastOverloaded.
CreateBaltieMesh
Creates a Baltie's animated mesh.
CreateLastConjuredObjectOverloaded.
DisposeOverloaded.
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize
The class destructor.
(Inherited from XDisposableObject.)
GetBaltieFromSprite
Gets Baltie from given sprite.
GetColor
Gets the material color corresponding to the given index (BaltieSpriteMaterialIndex).
GetFrontPosition
Gets the cube coordinates in front of Baltie the given cube count away.
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetMaterial
Gets the material corresponding to the given index (BaltieSpriteMaterialIndex).
GetMessage
Reads the last text text from Baltie from. If no such text text for Baltie was received, returns nullNothingnullptra null reference (Nothing in Visual Basic).
GetModel
Finds a model with name name.
GetType

Gets the Type of the current instance.

(Inherited from Object.)
GoOverloaded.
GoDownOverloaded.
GoUpOverloaded.
HideOverloaded.
IsBaltieSprite
Gets whether the sprite represents Baltie.
IsModelInCubeOverloaded.
IsModelInFrontOfBaltie
Indicates whether the model modelName is in the front of Baltie.
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
PlaySoundOverloaded.
RecedeOverloaded.
Reconjure
Reconjures the sprite XSprite.
Remove
Removes Baltie from the space (BaltieSpace) where is he located.
Say
Baltie's speaker Speaker says the text text.
SendText
Sends the text text to Baltie to.
SetAllColors
Sets all materials to the given color.
SetColorOverloaded.
SetPosition
Sets Baltie's coordinates in space.
ShowOverloaded.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)
Turn
He turns by the given angle.
TurnBackOverloaded.
TurnLeftOverloaded.
TurnRightOverloaded.
TurnToDirection
Gets or sets the Baltie's orientation angle.
UnconjureOverloaded.
UnconjureFrontCube
Unconjures all sprites from the cube in front of Baltie FrontCube.
UnconjureLastObjectFromCubeOverloaded.
UnconjureLastObjectFromFrontCube
Unconjures the latest conjured sprite in the cube in front of Baltie FrontCube.
Wait
Waits for given time in seconds.
WaitForTextOverloaded.
WaitForTextMs
Waits for the text text from Baltie from up to millisecondsTimeout milliseconds.
WaitMs
Waits for given time.

See Also