Returns trueTruetruetrue (True in Visual Basic) if the sprite is visible in the XWorld world. The difference from Visible is that this tests the parent visibility.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public bool WorldVisible { get; } |