The XScreen type exposes the following members.

Properties

  NameDescription
BackgroundContext
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D text backgrounds and the XTextArea2D text area background take place.
Caps
Returns the device XDeviceCaps capabilities.
CurrentDisplayMode
Returns the DisplayMode instance describing the current display mode of the graphic card.
Device
Returns the The DirectX layer Device device instance.
DeviceCreationBehavior
DeviceReseted
DeviceState
Gets a XScreen..::.DeviceStateCache which is the copy of the DirectX device setting object.
DeviceType
Form
Returns the Form form that is being drawn on.
IndexBufferUsage
IsDisposed
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.)
MeshCreationFlags
ResetDeviceWhenLastControlRemoved
Gets or sets whether reseting device will be performed on the fake form when no control is registred.
Size
Returns size of the displayed area.
SupportedDisplayModes
Returns the DisplayMode display mode collection, describing all currently supported graphic card modes.
SyncRoot
TextContext
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D texts and the XTextArea2D text area take place.
TextureAutoGenFilter
Gets the TextureFilter texture filter mode if the auto generation is enabled.
TextureDefaultMipMapLevel
Gets the defalut level of generating the texture MIP maps.
TextureMipMapUsage
Returns the texture MIP maps usage.
VertexBufferUsage
Returns the VertexBuffer vertex buffer usage.

See Also