The XScreen type exposes the following members.
Properties
Name | Description | |
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![]() | BackgroundContext |
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D text backgrounds and the XTextArea2D text area background take place.
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![]() | Caps |
Returns the device XDeviceCaps capabilities.
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![]() | CurrentDisplayMode |
Returns the DisplayMode instance describing the current display mode of the graphic card.
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![]() | Device |
Returns the The DirectX layer Device device instance.
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![]() | DeviceCreationBehavior | |
![]() | DeviceReseted | |
![]() | DeviceState |
Gets a XScreen..::.DeviceStateCache which is the copy of the DirectX device setting object.
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![]() | DeviceType | |
![]() | Form |
Returns the Form form that is being drawn on.
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![]() | IndexBufferUsage | |
![]() | IsDisposed |
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.) |
![]() | MeshCreationFlags | |
![]() | ResetDeviceWhenLastControlRemoved |
Gets or sets whether reseting device will be performed on the fake form when no control is registred.
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![]() | Size |
Returns size of the displayed area.
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![]() | SupportedDisplayModes |
Returns the DisplayMode display mode collection, describing all currently supported graphic card modes.
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![]() | SyncRoot | |
![]() | TextContext |
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D texts and the XTextArea2D text area take place.
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![]() | TextureAutoGenFilter |
Gets the TextureFilter texture filter mode if the auto generation is enabled.
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![]() | TextureDefaultMipMapLevel |
Gets the defalut level of generating the texture MIP maps.
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![]() | TextureMipMapUsage |
Returns the texture MIP maps usage.
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![]() | VertexBufferUsage |
Returns the VertexBuffer vertex buffer usage.
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