The XSpriteRayIntersectionInfo type exposes the following members.

Properties

  NameDescription
MeshInfo
Gets or sets the information about ray intersection with the mesh.
Sprite
Gets or sets a sprite XSprite being intersected by the ray.
WorldDistance
Gets or sets the distance that the ray has travelled before intersected an object.
WorldDistanceSq
Gets or sets the squared distance that the ray has travelled before intersected an object.
WorldPosition
Gets or sets the world coordinates of the ray and object intersection.

See Also