The XMaterial type exposes the following members.
Constructors
Name | Description | |
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![]() | XMaterial | Overloaded. |
Methods
Name | Description | |
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![]() | AddLayer |
Adds new XTextureLayer texture layer to the material.
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![]() ![]() | AdjustXFileMaterial | Overloaded. |
![]() | Clone | Overloaded. |
![]() ![]() | CombineCull |
Combines the cullMode with the cameraCullMode.
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![]() | CompareBlending |
Compares this instance Blending property with the reference material m.
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![]() | CompareDepthMode |
Compares the properties DepthCheck, DepthCheckFunction and DepthWrite of this instance with the reference material m.
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![]() | CompareSurfaceColors |
Compares the material surface colors with the reference material m.
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![]() ![]() | CreateTextureMaterial | Overloaded. |
![]() ![]() | CullModeToCull |
Converts the XMaterialCullMode enumaration to the Cull.
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetCombinedCull | Overloaded. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetType | Gets the Type of the current instance. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | ModulateColors |
Performs a material color modulation using the given filter.
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![]() | OnAutoAnimate |
The method is called on object animation request.
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![]() ![]() | SetDepthBias |
Sets depth bias.
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![]() | SetRenderBlending |
Sets the blending mode for the given device.
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![]() | SetRenderCullMode |
Defines mode of displaying the far sides of the object.
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![]() | SetRenderDepthBias |
Sets render depth bias.
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![]() | SetRenderDepthMode |
Sets render depth mode.
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![]() | SetRenderLighting |
Turns the scene lighting for given device on or off.
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![]() | SetRenderMultiSampleAntiAlias |
Turns the scene anti-aliasing on or off.
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![]() | SetRenderShadeMode |
Sets the shading mode for the given device.
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![]() | SetRenderSurfaceColor |
Sets this material as active for the device screen.
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![]() | SetRenderTextureFiltering |
Sets the way of texture filtering for the given device.
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![]() | ToString | (Inherited from Object.) |
Fields
Name | Description | |
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![]() ![]() | DefaultCull |
The Cull default mode of displaying the DirectX layer 3D faces.
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![]() ![]() | DefaultCullMode |
The default mode of displaying the 3D faces.
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Properties
Name | Description | |
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![]() | Alpha |
Gets or sets the transparency of the material color diffuse component in the Byte range of 0 to 255.
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![]() | AlphaF |
Gets or sets the transparency of the material color diffuse component in the Single range of 0 to 1.
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![]() | AmbientColor |
Gets or sets the material ambient color.
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![]() | AntiAlias |
Gets or sets the perrision for use the anti-alias effect.
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![]() | Blending |
Gets or sets the blending mode.
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![]() | CullMode |
Gets or sets the mode of displaying the far sides defined by the XMaterialCullMode enumeration.
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![]() ![]() | Default |
Gets the default XMaterial material.
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![]() | DepthBias |
Gets ot sets the Z buffer value bias.
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![]() | DepthCheck |
Gets or sets whether the Z buffer value should be tested during the rendering.
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![]() | DepthCheckFunction |
Gets or sets the function that will be used for Z buffer value testing.
XMaterial..::.DepthCheck |
![]() | DepthWrite |
Gets or sets whether the depth value should be written do the Z buffer during the rendering.
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![]() | DiffuseColor |
Gets or sets the material diffuse color.
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![]() | EmissiveColor |
Gets or sets the material emission color.
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![]() | IsTransparent |
Denotes whether the material is transparent.
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![]() | Layers |
Gets or sets the XTextureLayer texture layer collection of the XMaterial material.
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![]() | Lighting |
Gets or sets whether the material can be lighted.
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![]() | Material |
Gets the DirectX layer inner material.
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![]() | Name |
Gets the material name.
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![]() | ShadeMode |
Gets or sets the shading mode defined by the ShadeMode enumeration.
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![]() | SpecularColor |
Gets or sets the material specular color.
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![]() | SpecularSharpness |
Gets or sets the material specular sharpness.
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![]() | SyncRoot | |
![]() | TextureFiltering |
Gets or sets the mode of texture filtering during resizing.
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