The XSpotLight type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XSpotLight | Overloaded. | 
Methods
| Name | Description | |
|---|---|---|
| Add | 
            Adds a XSprite sprite to this sprite.
              (Inherited from XSprite.) | |
| AddDecorator | 
            Adds IXSpriteDecorator decorator to the XSprite sprite.
              (Inherited from XSprite.) | |
| AutoAnimate | 
            Carries out the object animation.
              (Inherited from XSprite.) | |
| Clear | 
            Removes all sprites from the Sprites collection.
        (Inherited from XSprite.) | |
| Clone | 
            Creates an object that is a copy of this instance.
              (Inherited from XLight.) | |
| CollideWith | Overloaded. | |
| CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.  | |
| Dispose | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize | Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.  | |
| FindDecorator | 
            Finds the IXSpriteDecorator decorator with the name name.
              (Inherited from XSprite.) | |
| FindModelSprite | Overloaded. | |
| FindSprite | Overloaded. | |
| ForceSetModelTransformation | 
            Force setting of the model transform matrix.
              (Inherited from XSprite.) | |
| GetAnimationIndex | 
            Returns sprite animation number.
              (Inherited from XSprite.) | |
| GetCollisionWith | 
            Returns information about collision with another sprite.
              (Inherited from XSprite.) | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.  | |
| GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance.  | |
| GetLocalDirection | Overloaded. | |
| GetLocalPosition | Overloaded. | |
| GetLocalToModelPosition | 
            Recalculates the local coordinates to the model coordinates using the model transform.
              (Inherited from XSprite.) | |
| GetModelBoundingBox | 
            Gets the XOrientedBox oriented box for this sprite.
              (Inherited from XSprite.) | |
| GetModelBoundingVolume | 
            Gets the axially aligned sprite model XAxisAlignedBox box.
              (Inherited from XSprite.) | |
| GetModelToLocalPosition | 
            Recalculates the model coordinates to the local coordinates using the model transform.
              (Inherited from XSprite.) | |
| GetModelWorldOB | 
            Gets the XOrientedBox oriented box for this sprite in the world coordinates.
              (Inherited from XSprite.) | |
| GetPosition | Overloaded. | |
| GetService | (Inherited from Component.) | |
| GetType | Gets the Type of the current instance.  | |
| GetWorldDirection | 
            Recalculates the direction vector in the local coordinates to the world coordinates.
              (Inherited from XSprite.) | |
| GetWorldPosition | 
            Recalculates the local coordinates to the world coordinates.
              (Inherited from XSprite.) | |
| GetWorldRenderableTransform | 
            Returns the world renderable IXRenderableTransform transform.
              (Inherited from XSprite.) | |
| Hide | 
            Hides the sprite.
              (Inherited from XSprite.) | |
| ChangedNotify | 
            Informs about sprite changes.
              (Inherited from XSprite.) | |
| ChangedNotifyFromParent | 
            Informs about parent sprite changes.
              (Inherited from XSprite.) | |
| ChangedNotifyChildren | 
            Informs child sprites in the Sprites collection about the parent sprite change.
              (Inherited from XSprite.) | |
| CheckCollisions | 
            Checks sprite collision with the surrounding space.
              (Inherited from XSprite.) | |
| InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance.  | |
| InvalidateBoundingVolume | 
            Invalidates the boundary volume.
              (Inherited from XSprite.) | |
| InvalidateParentBoundingVolume | 
            Invalidates the parent boundary volume.
              (Inherited from XSprite.) | |
| InvalidateWorldBoundingVolume | 
            Invalidates tne boundary volume in the world coordinates.
              (Inherited from XSprite.) | |
| IsSubordinateOf | 
            Indicates whether the sprite is contained in the sprite sprite.
              (Inherited from XSprite.) | |
| LastFindModelSprite | Overloaded. | |
| LastFindSprite | Overloaded. | |
| MemberwiseClone | Creates a shallow copy of the current Object.  | |
| ModelRayIntersect | 
            Calculates the modelRay ray intersection with the mesh of the sprite, in local coordinates.
              (Inherited from XSprite.) | |
| Move | Overloaded. | |
| MoveLocal | Overloaded. | |
| MoveLocalInDirection | Overloaded. | |
| NeedValidBoundingVolume | 
            Request for the sprite boundary volume.
              (Inherited from XSprite.) | |
| NeedValidLocalTransfrom | 
            Requires valid transform matrix in the local coordinates.
              (Inherited from XSprite.) | |
| NeedValidWorldBoundingVolume | 
            Updates the sprite boundary volume in the world coordinates.
              (Inherited from XSprite.) | |
| NeedValidWorldModelTransform | 
            Requires valid model transform matrix in the world coordinates.
              (Inherited from XSprite.) | |
| NeedValidWorldTransform | 
            Requires valid transform matrix in the world coordinates.
              (Inherited from XSprite.) | |
| OnAfterAnimate | 
            Fire event AfterAnimate.
              (Inherited from XSprite.) | |
| OnAnimate | 
            Fire event Animate.
              (Inherited from XSprite.) | |
| OnAutoAnimate | 
            The method is called on object animation request.
              (Inherited from XSprite.) | |
| OnBeforeAnimate | 
            Fire event BeforeAnimate.
              (Inherited from XSprite.) | |
| OnCollision | 
            Fire event Collision.
              (Inherited from XSprite.) | |
| OnDirectionChanged | 
            Method called when the sprite orientation has changed.
              (Inherited from XSprite.) | |
| OnLocalTransformationChanged | 
            Fire event LocalTransformationChanged.
              (Inherited from XSprite.) | |
| OnParentChanged | 
            Fire event ParentChanged.
              (Inherited from XSprite.) | |
| OnPutRenderable | (Inherited from XSprite.) | |
| OnSpriteInsertComplete | 
            The method is called by the collection after finished adding of a new XSprite sprite.
              (Inherited from XSprite.) | |
| OnSpriteRemoveComplete | 
            The method is called by the collection after finished removing of a XSprite sprite.
              (Inherited from XSprite.) | |
| OnSubspriteInserted | 
            Fire event SubspriteInserted.
              (Inherited from XSprite.) | |
| OnSubspriteRemoved | 
            Fire event SubspriteRemoved.
              (Inherited from XSprite.) | |
| Pitch | 
            Sets pitch (vertical divergence) in radians.
              (Inherited from XSprite.) | |
| PitchDgr | 
            Sets pitch (vertical divergence) in degrees.
              (Inherited from XSprite.) | |
| PlayAnimation | Overloaded. | |
| PointAt | Overloaded. | |
| PointAtParentLocalDirection | 
            Turns towards the local coordinate parentDirection.
              (Inherited from XSprite.) | |
| PutRenderable | (Inherited from XLight.) | |
| RayIntersect | Overloaded. | |
| RefineCollision | 
            Refines the information about collision with the sprite sprite2.
              (Inherited from XSprite.) | |
| Remove | Overloaded. | |
| RemoveDecorator | 
            Removes the IXSpriteDecorator decorator from the XSprite sprite.
              (Inherited from XSprite.) | |
| RenderLight | 
            Performs the light rendering.
              (Overrides XPointLight..::.RenderLight(Light).) | |
| Rescale | Overloaded. | |
| Reset | 
            Sets the sprite properties to default values.
              (Inherited from XSprite.) | |
| ResetAnimation | 
            Resets the sprite animation.
              (Inherited from XSprite.) | |
| ResetAutoAnimation | Overloaded. | |
| ResetAutoPointing | 
            Resets the automatic pointing.
              (Inherited from XSprite.) | |
| ResetAutoRotation | 
            Sets the sprite autorotation speed to zero.
              (Inherited from XSprite.) | |
| ResetModelTransformation | 
            Sets the model transform matrix to identity.
              (Inherited from XSprite.) | |
| ResetOrientation | 
            Sets default sprite orientation.
              (Inherited from XSprite.) | |
| ResetPivotLocalPosition | 
            Sets the sprite local pivot (center of rotation) default coordinates.
              (Inherited from XSprite.) | |
| ResetPosition | 
            Sets default sprite position.
              (Inherited from XSprite.) | |
| ResetScale | 
            Sets the sprite scale to 1.
              (Inherited from XSprite.) | |
| ResetVelocity | 
            Sets sprite velocity to zero.
              (Inherited from XSprite.) | |
| Roll | 
            Sets roll in radians.
              (Inherited from XSprite.) | |
| RollDgr | 
            Sets roll in degrees.
              (Inherited from XSprite.) | |
| Rotate | Overloaded. | |
| RotateDgr | Overloaded. | |
| SetAutoPointing | Overloaded. | |
| SetAutoRotation | Overloaded. | |
| SetAutoRotationAxis | Overloaded. | |
| SetAutoRotationDgr | Overloaded. | |
| SetOrientation | Overloaded. | |
| SetOrientationDgr | Overloaded. | |
| SetParent | 
            Sets new sprite XSprite parent.
              (Inherited from XSprite.) | |
| SetPivotLocalPosition | Overloaded. | |
| SetPosition | Overloaded. | |
| SetRenderDetail | 
            Sets the mode of filling surfaces.
              (Inherited from XSprite.) | |
| SetScale | Overloaded. | |
| SetVelocity | Overloaded. | |
| SetWorldPosition | Overloaded. | |
| Show | 
            Shows the sprite.
              (Inherited from XSprite.) | |
| ToString | (Inherited from Component.) | |
| UpdateBoundingVolume | 
            Updates the sprite boundary volume.
              (Inherited from XSprite.) | |
| UpdateLocalTransform | 
            Updates the transform matrix in the local coordinates.
              (Inherited from XSprite.) | |
| UpdateWorldBoundingVolume | 
            Request for the sprite boundary volume in the world coordinates.
              (Inherited from XSprite.) | |
| UpdateWorldModelTransform | 
            Updates the model world transform.
              (Inherited from XSprite.) | |
| UpdateWorldTransform | 
            Updates the world transform.
              (Inherited from XSprite.) | |
| WorldRayIntersect | Overloaded. | |
| Yaw | 
            Sets yaw (horizontal divergence) in radians.
              (Inherited from XSprite.) | |
| YawDgr | 
            Sets yaw (horizontal divergence) in degrees.
              (Inherited from XSprite.) | 
Properties
| Name | Description | |
|---|---|---|
| AmbientColor | 
            Gets or sets the light ambient color.
              (Inherited from XLight.) | |
| Animation | 
            Gets or sets the active sprite animation number.
              (Inherited from XSprite.) | |
| AnimationCount | 
            Gets the animation count that this sprite supports.
              (Inherited from XSprite.) | |
| AnimationNames | 
            Gets all animation names that this sprite supports.
              (Inherited from XSprite.) | |
| Animations | 
            Gets all animations that this sprite supports in the form of a AnimationSet collection.
              (Inherited from XSprite.) | |
| AnimationSpeed | 
            Gets or sets the animation speed.
              (Inherited from XSprite.) | |
| AnimationTime | 
            Gets or sets the animation duration time.
              (Inherited from XSprite.) | |
| Attenuation0 | 
            Gets or sets the constant component of the distance-dependent light attenuation.
              (Inherited from XPointLight.) | |
| Attenuation1 | 
            Gets or sets the linear component of the distance-dependent light attenuation.
              (Inherited from XPointLight.) | |
| Attenuation2 | 
            Gets or sets the quadratic component of the distance-dependent light attenuation.
              (Inherited from XPointLight.) | |
| Attributes | 
            Gets the sprite Hashtable attributes table.
              (Inherited from XSprite.) | |
| AutoAnimation | 
            Enables or disables the automatic animation.
              (Inherited from XSprite.) | |
| AutoAnimationPaused | 
            Gets or sets whether the automatic animation is paused (disabled, no animation evens are being sent).
              (Inherited from XSprite.) | |
| AutoPointing | 
            Enables or disables the automatic pointing.
              (Inherited from XSprite.) | |
| AutoPointingOffset | 
            Gets or sets the offset in tle local coordinates of the sprite pointed at.
              (Inherited from XSprite.) | |
| AutoPointingTarget | 
            Gets or sets the sprite that this sprite will be pointing at.
              (Inherited from XSprite.) | |
| AutoRotation | 
            Gets the sprite autorotation in the form of Quaternion.
              (Inherited from XSprite.) | |
| AutoRotationAngle | 
            Gets or sets the rotation angle in the autorotation, in radians.
              (Inherited from XSprite.) | |
| AutoRotationAngleDgr | 
            Gets or sets the rotation angle in the autorotation, in degrees.
              (Inherited from XSprite.) | |
| AutoRotationAxis | 
            Gets or sets the sprite autorotation axis.
              (Inherited from XSprite.) | |
| AutoRotationPaused | 
            Gets or sets whether the autorotation is paused.
              (Inherited from XSprite.) | |
| AutoRotationSpeed | 
            Gets or sets the autorotation speed in radians per second.
              (Inherited from XSprite.) | |
| AutoRotationSpeedDgr | 
            Gets or sets the autorotation speed in degrees per second.
              (Inherited from XSprite.) | |
| BoundingVolume | 
            Gets the sprite XAxisAlignedBox boundary volume.
              (Inherited from XSprite.) | |
| BoundingVolumeLineBox | 
            Gets the XBoundingVolumeLineBoxSpriteDecorator decorator that bounds the sprite with wire box, showing the sprite's boundary volume.
              (Inherited from XSprite.) | |
| CollisionDetection | 
            Gets or sets the XCollisionDetection collision detection of this sprite with another sprites.
              (Inherited from XSprite.) | |
| Color | 
            Gets or sets the color of the single-color material.
              (Inherited from XSprite.) | |
| Container | Gets the IContainer that contains the Component.  | |
| DesignMode | Gets a value that indicates whether the Component is currently in design mode.  | |
| DiffuseColor | 
            Gets or sets the light diffuse color.
              (Inherited from XLight.) | |
| Direction | 
            Gets or sets a direction vector Vector3 of the light.
              | |
| DirectionOrientation | 
            Gets the Quaternion orientation direction.
              (Inherited from XSprite.) | |
| Events | Gets the list of event handlers that are attached to this Component.  | |
| Falloff | 
           Gets or sets the light intensity falloff between the InnerConeAngleDgr inner cone (the most intense illumination) and the OuterConeAngleDgr outer cone (the least intense illumination). The value of 1 corresponds to the linear falloff. The bigger the value the quicker intensity falloff.
              | |
| ForwardDirection | 
            Gets or sets the forward direction.
              (Inherited from XSprite.) | |
| HasMaterial | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite contains a material, otherwise falseFalsefalsefalse (False in Visual Basic).
              (Inherited from XSprite.) | |
| HasParent | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite has parent.
              (Inherited from XSprite.) | |
| Id | 
            Gets unique sprite identifier.
              (Inherited from XSprite.) | |
| InnerConeAngle | 
            Gets or sets the angle in radians that forms the 2 utmost rays. The beam makes a cone where the object will be illuminated most intensively.
              | |
| InnerConeAngleDgr | 
            Gets or sets the angle in degrees that forms the 2 utmost rays. The beam makes a cone where the object will be illuminated most intensively.
              | |
| IsRoot | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite is the root sprite.
              (Inherited from XSprite.) | |
| IsScaled | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite is scaled.
              (Inherited from XSprite.) | |
| IsWorldRoot | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite is the world root sprite.
              (Inherited from XSprite.) | |
| Item | 
            Gets the XSprite sprite in the sprite collection that this instance contains.
              (Inherited from XSprite.) | |
| LengthUnit | 
            Gets the unit distance in this world.
              (Inherited from XSprite.) | |
| LocalTransformation | 
            Gets sprite transform matrix in the local coordinates.
              (Inherited from XSprite.) | |
| Material | 
            Gets the light IXMaterial material.
              (Inherited from XLight.) | |
| ModelBoundingVolume | 
            Gets the model XAxisAlignedBox boundary volume.
              (Inherited from XSprite.) | |
| ModelTransformation | 
            Gets or sets the model transforming matrix.
              (Inherited from XSprite.) | |
| ModelTransformationUsed | 
            Returns trueTruetruetrue (True in Visual Basic) if the model transforming matrix is used.
              (Inherited from XSprite.) | |
| ModelWorldBoundingVolume | 
            Gets the model XAxisAlignedBox boundary volume in the world coordinates.
              (Inherited from XSprite.) | |
| ModelWorldTransformation | 
            Gets the world model transforming matrix.
              (Inherited from XSprite.) | |
| Name | 
            Gets or sets the sprite name.
              (Inherited from XSprite.) | |
| Orientation | 
            Gets or sets an orientation Quaternion.
              (Inherited from XSprite.) | |
| OrientationDgr | 
            Gets or sets an orientation of the sprite in degrees.
              (Inherited from XSprite.) | |
| OuterConeAngle | 
            Gets or sets the angle in radians that forms the 2 utmost rays. The beam makes a boundary cone beyond that the object will not be illuminated.
              | |
| OuterConeAngleDgr | 
            Gets or sets the angle in degrees that forms the 2 utmost rays. The beam makes a boundary cone beyond that the object will not be illuminated.
              | |
| Parent | 
            Gets or sets the sprite parent.
              (Inherited from XSprite.) | |
| PivotLocalPosition | 
            Gets or sets the sprite local pivot (center of rotation) coordinates.
              (Inherited from XSprite.) | |
| PivotLocalPositionX | 
            Gets or sets the sprite local pivot (center of rotation) X coordinate.
              (Inherited from XSprite.) | |
| PivotLocalPositionY | 
            Gets or sets the sprite local pivot (center of rotation) Y coordinate.
              (Inherited from XSprite.) | |
| PivotLocalPositionZ | 
            Gets or sets the sprite local pivot (center of rotation) Z coordinate.
              (Inherited from XSprite.) | |
| PointAtAlgorithm | 
            Gets or sets the sprite point at algorithm.
            XSprite..::.PointAtFreeRotationXSprite..::.PointAtYawUpRotationvalue is nullNothingnullptra null reference (Nothing in Visual Basic).  (Inherited from XSprite.) | |
| Position | 
            Gets or sets a position of the sprite.
              (Inherited from XSprite.) | |
| Range | 
            Gets or sets the light range (corresponds to the distance beyond that the light has no effect).
              (Inherited from XPointLight.) | |
| RenderDetail | 
            Gets or sets the mode of filling surfaces.
              (Inherited from XSprite.) | |
| Root | 
            Gets the root XSprite sprite of this instance. Root sprite is sprite that does not have parent sprite.
              (Inherited from XSprite.) | |
| Scale | 
            Gets or sets the sprite scale.
              (Inherited from XSprite.) | |
| ScaleXYZ | 
            Gets or sets the sprite homogeneous scale.
              (Inherited from XSprite.) | |
| Site | (Inherited from Component.) | |
| SpecularColor | 
            Gets or sets the light specular color.
              (Inherited from XLight.) | |
| Sprites | 
            Gets the collection of XSprite sprites that this sprite instance contains.
              (Inherited from XSprite.) | |
| SyncRoot | 
            Returns the object that can be used for synchronizing access to this instance.
              (Inherited from XSprite.) | |
| Text | 
            Gets or sets the name of the sprite.
              (Inherited from XSprite.) | |
| Timer | 
            Gets the XTimer class instance for working with time in this world.
              (Inherited from XSprite.) | |
| Type | 
            Gets the light type.
              (Inherited from XLight.) | |
| UpwardDirection | 
            Gets or sets the upward direction.
              (Inherited from XSprite.) | |
| Velocity | 
            Gets or sets the sprite velocity.
              (Inherited from XSprite.) | |
| VelocityX | 
            Gets or sets the sprite velocity in the direction of X.
              (Inherited from XSprite.) | |
| VelocityY | 
            Gets or sets the sprite velocity in the direction of Y.
              (Inherited from XSprite.) | |
| VelocityZ | 
            Gets or sets the sprite velocity in the direction of Z.
              (Inherited from XSprite.) | |
| Visible | 
            Gets or sets the sprite visibility.
              (Inherited from XSprite.) | |
| World | 
            Returns the XWorld world that contains the sprite.
              (Inherited from XSprite.) | |
| WorldBoundingVolume | 
            Gets the sprite XAxisAlignedBox boundary volume in the world coordinates.
              (Inherited from XSprite.) | |
| WorldOrientation | 
            Gets the sprite orientation in the world coordinates.
              (Inherited from XSprite.) | |
| WorldPosition | 
            Gets coordinates in the XWorld world. In opposite to the Position, this property does not reffer to the relative position in parent, but to the world coordinates.
              (Inherited from XSprite.) | |
| WorldTransformation | 
            Gets sprite transform matrix in the world coordinates.
              (Inherited from XSprite.) | |
| WorldVisible | 
            Returns trueTruetruetrue (True in Visual Basic) if the sprite is visible in the XWorld world. The difference from Visible is that this tests the parent visibility.
              (Inherited from XSprite.) | |
| X | 
            Gets or sets the X coordinate of the sprite.
              (Inherited from XSprite.) | |
| Y | 
            Gets or sets the Y coordinate of the sprite.
              (Inherited from XSprite.) | |
| Z | 
            Gets or sets the Z coordinate of the sprite.
              (Inherited from XSprite.) | 
Events
| Name | Description | |
|---|---|---|
| AfterAnimate | 
            The event is fired after carrying out the sprite animation.
              (Inherited from XSprite.) | |
| Animate | 
            The event is fired when the sprite is animated.
              (Inherited from XSprite.) | |
| BeforeAnimate | 
            The event is fired before carrying out the sprite animation.
              (Inherited from XSprite.) | |
| Collision | 
            Event is fired if the sprites collides with another one.
              (Inherited from XSprite.) | |
| Disposed | Adds an event handler to listen to the Disposed event on the component.  | |
| LocalTransformationChanged | 
            The event is fired when sprite transform matrix is changed.
              (Inherited from XSprite.) | |
| ParentChanged | 
            Event that tracks sprite parent change.
              (Inherited from XSprite.) | |
| SubspriteInserted | 
            Event that tracks adding of a sprite to the Sprites sprite collection.
              (Inherited from XSprite.) | |
| SubspriteRemoved | 
            Event that tracks removing of a sprite from the Sprites sprite collection.
              (Inherited from XSprite.) |